![]() So to go over some of your feedback/questions:ġ) I'm not sure I understand your question. I've intentionally hidden this information because I believe it fosters the illusion of life in the pet. Total lifespan is never reset after evolution but is added onto. When the next generation starts, the bonus will be multiplied by 6 and added to the Digimon's total lifespan. High power and battles depends on the stage, with each stage requiring a certain threshold to achieve a bonus. High discipline, happiness, and win rate also increases bonus by 1. The higher the Digimon's stage, the greater the bonus increase, which ranges between just 1 to 3. Before the Digimon is born, however, the bonus it inherits will be reassessed based on the number of care mistakes, the current stage, discipline, happiness, win rate, total battles, and total power.Įach care mistake lowers the bonus by 1, and being unhappy on death will lower it by one again. If you raise the Digimon perfectly for a total of 3 days, for example, you will have 3 bonus carried over. When the Digimon eventually dies, the bonuses will be carried over to the next generation. In addition, during a 24 hour period if you commit one or more care mistakes and your Digimon is unhappy/depressed, the Digimon will be penalized 6 hours of lifespan. ![]() Raising a Digimon perfectly entails keeping it happy and not committing any care mistakes or overfeeding/disturbances/discipline call failures/battle losses (collectively referred to as "mistake days" in-code) for a 24 hour period. They all get a default, 48 hour cushion.Įach day you raise a Digimon perfectly, you will receive a bonus of 6 hours to its lifespan. ![]() The same is true for ultimate/perfect and mega/ultimate levels. Like the rookie/child level, this Digimon will also have a 48 hour cushion before it dies. In other words, a Digimon can evolve even if it becomes sick or injured up to 8 times or even if it eats 48 vitamins during the rookie stage alone.Ī champion/adult Digimon will try to evolve when it turns 7 and it will have a default lifespan of 9 days. This means there is a 48 hour cushion protecting the Digimon from dying before it has a chance to evolve. A rookie/child Digimon will try to evolve when it turns 4 (or after 96 hours of elapsed life) and it will have a default lifespan of 6 days (or 144 hours). Thanks for all the feedback! There's a lot of balance issues that still need to be ironed out, but I'll try to explain a bit about what's happening behind the scenes - information I've purposefully obfuscated.įor instance, injuries and sicknesses decrease total lifespan by 6 hours.
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